The official explanation is that maxIterations would be used for the non-convergent algorithms. My question is: if I don't know my algorithm's astringency, how should I set the value of maxIterations? And, if there is a convergent algorithm, so that what's the meaning of this value?
BTW, I also confused about the 'iteration' of pregel here. How does the code execute count as an iteration?
Here is part of the pregel source code:
// Loop
var prevG: Graph[VD, ED] = null
var i = 0
while (activeMessages > 0 && i < maxIterations) {
// Receive the messages and update the vertices.
prevG = g
g = g.joinVertices(messages)(vprog)
graphCheckpointer.update(g)
val oldMessages = messages
// Send new messages, skipping edges where neither side received a message. We must cache
// messages so it can be materialized on the next line, allowing us to uncache the previous
// iteration.
messages = GraphXUtils.mapReduceTriplets(
g, sendMsg, mergeMsg, Some((oldMessages, activeDirection)))
// The call to count() materializes `messages` and the vertices of `g`. This hides oldMessages
// (depended on by the vertices of g) and the vertices of prevG (depended on by oldMessages
// and the vertices of g).
messageCheckpointer.update(messages.asInstanceOf[RDD[(VertexId, A)]])
activeMessages = messages.count()
logInfo("Pregel finished iteration " + i)
// Unpersist the RDDs hidden by newly-materialized RDDs
oldMessages.unpersist(blocking = false)
prevG.unpersistVertices(blocking = false)
prevG.edges.unpersist(blocking = false)
// count the iteration
i += 1
}
Thank you for your generous answers :)