When connecting to a bluetooth headset (Airpods in my case), AudioKit
crashes while running. This is due to a sample rate mismatch. Is there any type of notification, I can observe that when a user changes an input device with a different sample rate, I can safely change AudioKit's
sample rate without causing a crash?
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Bhavik Modi
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Maximilian
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1same problem here. have you found a solution? – HTron Aug 02 '19 at 23:57
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Hi HTron, I have *not* found a solution yet, but haven't really had time to explore, I'll update this thread with any news as I find it. – Maximilian Aug 09 '19 at 21:58