Can you tell me how turf js perform operation? Like, Point to Ploygon, we can use buffer for that.
var point = turf.point([-90.548630, 14.616599]);
var buffered = turf.buffer(point, 500, {units: 'miles'});
So which mathematical technique they are using for that? As well as for Points to Envelop or Convex hull or concave.
Is there any documentation for that?