As part of my masters thesis I am writing a compiler for an object oriented language that was developed at my home university. Currently the compiler outputs assembler that runs on a virtual machine. The virtual machine handles all things like stack operations, object generation, heap management and garbage collection.
Target architecture for my compiler is a MIPS-alike CPU.
I am searching for strategies to develop an object layout and ideas to implement and trigger garbage collection during runtime. I could of course analyze how GCC implements this with C++, but I'd prefer to be pointed to some good publications/ressources.