I've created two cubes as a single object in Blender and applied two different image textures for each cube and exported them as .OBJ file. I've converted .OBJ to .USDZ file using XCODE and uploaded the .png image texture file as material for my object using the color_map tag. The material is applied to two cubes. However, I see one cube is Opaque and another cube is Transparent.
Not sure why I am having this issue, Can anyone help me out on this?
OBJ File = PBR_Cube.obj
Image Texture file = Combined.png
Code:
xcrun usdz_converter PBR_Cube.obj PBR_Cube.usdz -v -a -l \
-color_map Combined.png
I expect both the cubes to be Opaque