A cube has 8 different vertexes. Mapping the faces to the texture is a problem because the 2d-texture has 14 different xy coordinates.
I like to know:
Is it common that one vertex has only one uv coordinate pair?
A cube has 8 different vertexes. Mapping the faces to the texture is a problem because the 2d-texture has 14 different xy coordinates.
I like to know:
Is it common that one vertex has only one uv coordinate pair?