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I'm using Cocos2D 0.99.5 for iPhone in Xcode 3.2.5. There doesn't seem to be much useful information to animate pieces of a sprite sheet. This is all I'm trying to accomplish. A few attempts with info I found online are deprecated. I want it to work fine with my version of Cocos2D.

I know exactly the CGRect coordinates I need to use to test my first sprites 2 frames.

Thanks

Chewie The Chorkie
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2 Answers2

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This is covered fairly well with the Sprite basics in the Cocos2D programming guide:

http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:sprites

Sup3rpanda
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  • Thanks. I only glanced over that link before and as soon as I saw more than one filename with different numbers I assumed that they weren't using just one image. – Chewie The Chorkie Apr 07 '11 at 23:20
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I have written a tool for exactly this purpose

http://www.darkfunction.com

Sam
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