For my code I need a changeable structure. Depending on a counter the structure should add additional fields. All fields shall be flexible and may have different values. Currently, I use a switch
-condition. For transparency I would like to change this. To make an example my code below can take different values for (spl{1,i}{1})
(e.g. Input/Output,...). The latter number (1
) counts until the structlength
is reached. So if structlength
is equal to 2
, the code would look like this: testData.(spl{1,i}{1}).(spl{1,i}{2})
To sum up: Is it possible to eliminate the switch condition?
switch structLength
case 1
testData.(spl{1,i}{1}) = emptyMat;
case 2
testData.(spl{1,i}{1}).(spl{1,i}{2}) = emptyMat;
case 3
testData.(spl{1,i}{1}).(spl{1,i}{2}).(spl{1,i}{3}) = emptyMat;
case 4
testData.(spl{1,i}{1}).(spl{1,i}{2}).(spl{1,i}{3})...
.(spl{1,i}{4}) = emptyMat;
case 5
testData.(spl{1,i}{1}).(spl{1,i}{2}).(spl{1,i}{3})...
.(spl{1,i}{4}).(spl{1,i}{5}) = emptyMat;
case 6
testData.(spl{1,i}{1}).(spl{1,i}{2}).(spl{1,i}{3})...
.(spl{1,i}{4}).(spl{1,i}{5}).(spl{1,i}{6}) = emptyMat;