Maybe because you want to feed()
several Animal
s at same time, without caring about the real type of Animal
:
interface Animal { void feed();}
class Dog implements Animal { public void feed() { /* feed a dog (give it a cat) */ }}
class Cat implements Animal { public void feed() { /* feed a cat (give it a bird) */ }}
class Cow implements Animal { public void feed() { /* feed a cow (give it some grass) */ }}
// Now I have some animals mixed somewhere (note that I am allowed to have the array declaring a supertype (Animal), and it can contain many kind of different animals)
Animal[] manyAnimals = new Animal[]{ new Dog(), new Cat(), new Cow() };
// I can feed them all without knowing really what kind of Animal they are. I just know they are all Animal, and they will all provide a feed() method.
for(Animal some : manyAnimals) { some.feed(); }
It is polymorphism.