I'm testing the Firebase in-app messaging on an iOS app. When I create a campaign, it seams like there is a delay to when the popup actually appears in the app (about an hour to an hour and a half). I want to find out if there is any way to fix this or if this is common. I cannot seam to find any answers to this currently available.
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I'm using this feature about two months ago, and they works fine. But today i'm trying a campaign but it's working only on simulators. It's very weird that in console i get the log `Running in simulator. Do realtime clearcut uploading.` or `Not running in simulator. Use regular clearcut uploading strategy.`for physical devices. Maybe there's a different approach for one or other. – Romulo BM Apr 11 '19 at 20:20
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Sometimes i found other log: `No appropriate in-app message detected for display.` I don't know what it means – Romulo BM Apr 11 '19 at 20:33
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@FrankvanPuffelen, can you help me? – Romulo BM Apr 11 '19 at 20:41