In Animate HTML5 canvas I have a bunch of sequentially numbered movieclip instances I want to stop playing using a repeat loop. The basic syntax is:
this.data_rings.ring1.stop()
My problem is I can't determine how to refer to the clips using a variable. Trying variations of the following has no effect:
for (i = 1; i < 10; i++) {
theClip = "data_rings.ring" + i;
this.theClip.stop();
}
I'm guessing this has something to do with scope but don't know what to change. Any suggestion for how to fix?