I have a template class, and at least 95% codes of it is same for all types of the template-parameter, unless a member-variable and a function should be added for one specialization.
The sample I want to get is following:
template <typename T>
class AClass {
private:
T payLoad;
public:
AClass( const T& crp_payload ) : payLoad( crp_payload ) {};
void showMe() {
cout << "Common showMe:" << payLoad << endl;
};
/*
* A lot of functions same for all specializations go here.
* I absolutely don't want to implement respectively them for
* every specializations!
*/
// specializing for int ----------------------------
// dedicated function
template <int>
void showPayload() {
cout << "AClass<int>::showPayload:" << payLoad << endl;
};
// dedicated variable, but following code can not be compiled!
template <int>
int otherPayload;
};
int main() {
AClass<int> iac( 123 );
iac.showMe();
iac.showPayload();//can not pass the compiling!
AClass<float> fac(456);
fac.showMe();
return 0;
};
My questions:
- How to add merely "otherPayload" variable without re-coding entire
AClass<int>
? - How to call
showPayload()
sinc I get a error msg when I do it inmain()
as above. - Is there no way only by specializing to "revise/supplement" some members to a class without totally re-implement it?