Consider the following class and interfaces:
public interface A { string Property { get; set; } }
public interface B { string Property { get; set; } }
public interface C : A, B { }
public class MyClass : C
{
public string Property { get; set; }
}
Looks simple, right? Now consider the following program:
static void Main(string[] args)
{
MyClass myClass = new MyClass();
myClass.Property = "Test";
A aTest = myClass;
B bTest = myClass;
C cTest = myClass;
aTest.Property = "aTest";
System.Console.WriteLine(aTest.Property);
bTest.Property = "bTest";
System.Console.WriteLine(bTest.Property);
cTest.Property = "cTest";
System.Console.WriteLine(cTest.Property);
System.Console.ReadKey();
}
Looks okay, but it will not compile. It gives me an Ambiguity exception:
Why isn't C# able to figure this out? Is what I'm doing crazy from an architectural point of view? I'm trying to understand the why (I know it can be solved with casting).
EDIT
The problems arose when I introduced interface C
. When I use MyClass : A, B
I've got no problems at all.
FINAL
Just finised a blog about the subject: Interface Ambiguity and Implicit Implementation.