I have a scene with 2 textures, that loaded from jpg. I make
imgData = renderer.domElement.toDataURL(strMime)
and see black image. I found this question and took from him this lines:
texture.needsUpdate = true
texture2.needsUpdate = true
but result jpg file is black square. I make a codepen with full code for reproduce this case
How save jpg frame image correctly? Thanks!