I know this Question has been asked before, but none of the answers helped in my case.
I have Ubuntu 18.04 LTS installed and when I try to run my C++ program, I get this Error:
bash: ./main: cannot execute binary file: Exec format error
I know this error occurs, when a 32-bit program is tried to be run on a 64-bit machine. But using file main in the terminal outputs
main: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not stripped
and using uname -a outputs
Linux florian 4.15.0-46-generic #49-Ubuntu SMP Wed Feb 6 09:33:07 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux
What do I overlook?
Thanks in advance
EDIT:
I compile the program using
g++ -Wall -c -std=c++14 -o main main.cpp
This is how the folder with the files looks like:
https://www.bilder-upload.eu/bild-cf6106-1553082433.png.html
The Game.h is included in the main.cpp, thats why i use the -c flag
Trying to compile the file without the -c flag gives me this terminal output:
/tmp/ccBqZfJw.o: In function `main':
main.cpp:(.text+0x63): undefined reference to `Sep::Game::Game()'
main.cpp:(.text+0xaf): undefined reference to `Sep::Game::loadConfig(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)'
main.cpp:(.text+0xec): undefined reference to `Sep::Game::printMap()'
main.cpp:(.text+0x102): undefined reference to `Sep::Game::addWorm(int, int)'
main.cpp:(.text+0x121): undefined reference to `Sep::Game::printMap()'
main.cpp:(.text+0x13c): undefined reference to `Sep::Game::move(int, int, int)'
main.cpp:(.text+0x152): undefined reference to `Sep::Game::addWorm(int, int)'
main.cpp:(.text+0x17b): undefined reference to `Sep::Game::addWorm(int, int)'
main.cpp:(.text+0x19a): undefined reference to `Sep::Game::printMap()'
main.cpp:(.text+0x1b5): undefined reference to `Sep::Game::move(int, int, int)'
main.cpp:(.text+0x1d0): undefined reference to `Sep::Game::move(int, int, int)'
main.cpp:(.text+0x1eb): undefined reference to `Sep::Game::move(int, int, int)'
main.cpp:(.text+0x1f7): undefined reference to `Sep::Game::printMap()'
main.cpp:(.text+0x20d): undefined reference to `Sep::Game::addWorm(int, int)'
main.cpp:(.text+0x233): undefined reference to `Sep::Game::addWorm(int, int)'
main.cpp:(.text+0x25e): undefined reference to `Sep::Game::move(int, int, int)'
main.cpp:(.text+0x26f): undefined reference to `Sep::Game::~Game()'
main.cpp:(.text+0x2b9): undefined reference to `Sep::Game::~Game()'
collect2: error: ld returned 1 exit status
EDIT:
After trying to compile it withe the other files at the ame time it seems like we're getting closer to a solution, but there are still some errors:
Command:
g++ -Wall -std=c++14 -o main main.cpp Field.cpp Game.cpp
Output:
/tmp/ccrCypxF.o: In function `main':
main.cpp:(.text+0x26f): undefined reference to `Sep::Game::~Game()'
main.cpp:(.text+0x2b9): undefined reference to `Sep::Game::~Game()'
/tmp/ccxLZpfi.o: In function `Sep::Game::Game()':
Game.cpp:(.text+0x1f): undefined reference to `vtable for Sep::Game'
/tmp/ccxLZpfi.o: In function `Sep::Game::printMap()':
Game.cpp:(.text+0x104e): undefined reference to `Sep::Field::Field()'
/tmp/ccxLZpfi.o: In function `Sep::Game::move(int, int, int)':
Game.cpp:(.text+0x133b): undefined reference to `Sep::Field::Field()'
collect2: error: ld returned 1 exit status