Yes. It does not appear because you never tell add the HUD as a subview of the window. try something like:
// Should be initialized with the windows frame so the HUD disables all user input by covering the entire screen
HUD = [[MBProgressHUD alloc] initWithWindow:[UIApplication sharedApplication].keyWindow];
// Add HUD to screen
[self.view.window addSubview:HUD];
// Register for HUD callbacks so we can remove it from the window at the right time
HUD.delegate = self;
HUD.labelText = NSLocalizedString(@"Loading Workbench", nil);
HUD.detailsLabelText = NSLocalizedString(@"please wait", nil);
// Show the HUD while the provided method executes in a new thread
[HUD showWhileExecuting:@selector(loadWorkbench:) onTarget:self withObject:nil animated:YES];
Since you are setting yourself as the HUD delegate, also add the following delegate method:
- (void)hudWasHidden {
// Remove HUD from screen
[HUD removeFromSuperview];
// add here the code you may need
}
and remember to add MBProgressHUDDelegate
in the corresponding header file.