I am currently using the following code to create a grid the size of the window within python using the tkinter module
import tkinter as tk
class Frame():
def __init__(self, *args, **kwargs):
# Setup Canvas
self.c = tk.Canvas(root, height=500, width=500, bg='white')
self.c.pack(fill=tk.BOTH, expand=True)
self.c.bind('<Configure>', self.createGrid)
self.pixel_width = 20
self.pixel_height = 20
# Setup binds
self.c.bind("<ButtonPress-1>", self.leftClick)
def leftClick(self, event):
items = self.c.find_closest(event.x, event.y)
if items:
rect_id = items[0]
self.c.itemconfigure(rect_id, fill="red")
def createGrid(self, event=None):
for x in range(0, self.c.winfo_width()):
for y in range(0, self.c.winfo_height()):
x1 = (x * self.pixel_width)
x2 = (x1 + self.pixel_width)
y1 = (y * self.pixel_height)
y2 = (y1 + self.pixel_height)
self.c.create_rectangle(x1,y1,x2,y2)
self.c.update()
root = tk.Tk()
gui = Frame(root)
root.mainloop()
If I set the canvas height and width to something like 50 this loads quite quickly, although when the size is increased to 500 x 500 like is set here it takes about 5 seconds to create the grid. I have tried creating the grid with lines but the problem with that is I need squares as I am then planning to change the colour of a square that is selected. Is there any way I can make this more efficient?