Hello I want to make something like "smoke simulator" using iPhone mic. What is the best and easiest way for doing this? Quartz2D OpenGL or something else?
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Maybe have a look at Cocos2D? – Jamie Chapman Apr 01 '11 at 22:31
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possible duplicate of [How to create a smoke effect in iphone?](http://stackoverflow.com/questions/2123445/how-to-create-a-smoke-effect-in-iphone) – Brad Larson Apr 02 '11 at 19:03
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See also [what is the easiest way to implement particle system without openGL nor cocos2d](http://stackoverflow.com/questions/4784994/what-is-the-easiest-way-to-implement-particle-system-without-opengl-nor-cocos2d) – Brad Larson Apr 02 '11 at 19:04
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Take a look at cocos2D if you don't mind working with a framework (which is excellent by the by.)
Take a look at the particle designer
I highly recommend Apress' Learn Cocos 2D...

Dominic Tancredi
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Yeah but what about the smoke "effect" and the interaction with the user! Does cocos2D support this? I mean, I am going to do something like iSmoke. Is this possible using cocos2D? – user622203 Apr 02 '11 at 00:36
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1Yes, just download cocos2D, go through the "setup" of it. There's a "ParticleTest" example in there. Try going in and modifying it to the desired "iSmoke" effect. As for user interaction, yes Cocos2D supports it. So get in there and start coding. Your other option is to create your own particle generator. – Dominic Tancredi Apr 02 '11 at 14:05