According to gulp-sourcemaps
description, it is possible to pass a loadMaps: true
option to it.
The doc says that this "load existing source maps", but exactly, what does this mean?
Where these "existing" maps are supposed to be located? Are these the files already generated from a previous task run? Does that mean that if these are present in the destination fodler,they won't be re-generated?
Also, how can I determine if I should use this option or if I can safely ignore it?