I am getting some behavior I can't decode from GameKit.
sometimes the player who has done the inviting gets stuck in a 'waiting...' loop, and is unable to close the deal on his invitation.
I believe it has to do with multitasking and the invite handler... it seems that if the invitee's app starts from scratch, then the invitation can be properly accepted. But the mechanism of this not so transparent to me.
Any clues as to what might be missing? I've become blinded by the documentation.