I'm trying to implement Tile Layers using Google Maps SDK Android, but the official documentation only have code examples in Java, and my project is in Kotlin. I can't find any examples about how to doing the same in kotlin. Anyone know how to do it?
The documentation java example code:
private GoogleMap mMap;
TileProvider tileProvider = new UrlTileProvider(256, 256) {
@Override
public URL getTileUrl(int x, int y, int zoom) {
/* Define the URL pattern for the tile images */
String s = String.format("http://my.image.server/images/%d/%d/%d.png",
zoom, x, y);
if (!checkTileExists(x, y, zoom)) {
return null;
}
try {
return new URL(s);
} catch (MalformedURLException e) {
throw new AssertionError(e);
}
}
/*
* Check that the tile server supports the requested x, y and zoom.
* Complete this stub according to the tile range you support.
* If you support a limited range of tiles at different zoom levels, then you
* need to define the supported x, y range at each zoom level.
*/
private boolean checkTileExists(int x, int y, int zoom) {
int minZoom = 12;
int maxZoom = 16;
if ((zoom < minZoom || zoom > maxZoom)) {
return false;
}
return true;
}
};
TileOverlay tileOverlay = mMap.addTileOverlay(new TileOverlayOptions()
.tileProvider(tileProvider));
Any help with this will be appreciated