Hi i have a snake game that uses a timer to incremement the snakes size, and ive been trying to figure out hit detection on it. and have got to this stage
for (var i = 1; i < snake.length; i++){ //this is where I am trying to make the hit
if (Math.floor(snake[0].x) == Math.floor(s.x) && Math.floor(snake[0].y) == Math.floor(s.y) ){
trace("hit");
}
}
is this how id go about it? thanks