I have an extension method to remove certain characters from a string (a phone number) which is performing much slower than I think it should vs chained Replace calls. The weird bit, is that in a loop it overtakes the Replace thing if the loop runs for around 3000 iterations, and after that it's faster. Lower than that and chaining Replace is faster. It's like there's a fixed overhead to my code which Replace doesn't have. What could this be!?
Quick look. When only testing 10 numbers, mine takes about 0.3ms, while Replace takes only 0.01ms. A massive difference! But when running 5 million, mine takes around 1700ms while Replace takes about 2500ms.
Phone numbers will only have 0-9, +, -, (, )
Here's the relevant code: Building test cases, I'm playing with testNums.
int testNums = 5_000_000;
Console.WriteLine("Building " + testNums + " tests");
Random rand = new Random();
string[] tests = new string[testNums];
char[] letters =
{
'0','1','2','3','4','5','6','7','8','9',
'+','-','(',')'
};
for(int t = 0; t < tests.Length; t++)
{
int length = rand.Next(5, 20);
char[] word = new char[length];
for(int c = 0; c < word.Length; c++)
{
word[c] = letters[rand.Next(letters.Length)];
}
tests[t] = new string(word);
}
Console.WriteLine("Tests built");
string[] stripped = new string[tests.Length];
Using my extension method:
Stopwatch stopwatch = Stopwatch.StartNew();
for (int i = 0; i < stripped.Length; i++)
{
stripped[i] = tests[i].CleanNumberString();
}
stopwatch.Stop();
Console.WriteLine("Clean: " + stopwatch.Elapsed.TotalMilliseconds + "ms");
Using chained Replace:
stripped = new string[tests.Length];
stopwatch = Stopwatch.StartNew();
for (int i = 0; i < stripped.Length; i++)
{
stripped[i] = tests[i].Replace(" ", string.Empty)
.Replace("-", string.Empty)
.Replace("(", string.Empty)
.Replace(")", string.Empty)
.Replace("+", string.Empty);
}
stopwatch.Stop();
Console.WriteLine("Replace: " + stopwatch.Elapsed.TotalMilliseconds + "ms");
Extension method in question:
public static string CleanNumberString(this string s)
{
Span<char> letters = stackalloc char[s.Length];
int count = 0;
for (int i = 0; i < s.Length; i++)
{
if (s[i] >= '0' && s[i] <= '9')
letters[count++] = s[i];
}
return new string(letters.Slice(0, count));
}
What I've tried:
- I've run them around the other way. Makes a tiny difference, but not enough.
- Make it a normal static method, which was significantly slower than extension. As a ref parameter was slightly slower, and in parameter was about the same as extension method.
- Aggressive Inlining. Doesn't make any real difference. I'm in release mode, so I suspect the compiler inlines it anyway. Either way, not much change.
I have also looked at memory allocations, and that's as I expect. My one allocates on the managed heap only one string per iteration (the new string at the end) which Replace allocates a new object for each Replace. So the memory used by the Replace one is much, higher. But it's still faster!
Is it calling native C code and doing something crafty there? Is the higher memory usage triggering the GC and slowing it down (still doesn't explane the insanely fast time on only one or two iterations)
Any ideas?
(Yes, I know not to bother optimising things like this, it's just bugging me because I don't know why it's doing this)