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Is there a way to build an apk faster? (by disabling some shader compilation, for example Hidden/Post FX/Uber Shader takes most of the build time)

p.s. Yes I know about Unity Remote and use it - this time I need exactly Build and Run

Ruslan Plastun
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    Possible duplicate of [How to speed up the build and run process in unity for mobile devices iOS/Android](https://stackoverflow.com/questions/39107153/how-to-speed-up-the-build-and-run-process-in-unity-for-mobile-devices-ios-androi) – Heejae Kim Feb 24 '19 at 00:26
  • Wait [until 2019.1](https://unity3d.com/unity/alpha/2019.1.0a9) when patch build is available. `Android: Added Package Patching functionality, where only script related changes are sent to device instead of repackaging apk file.` – Draco18s no longer trusts SE Feb 24 '19 at 01:01
  • Thanks Draco18s, but if I change the objects' positions will it update them? – Ruslan Plastun Feb 24 '19 at 07:57

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