I am using the version 3 of MIT-Scratch to create a simple game. It's running smooth in the (smaller) editor view, but it hast quite significant lag (only a few fps) in the full screen mode, on the same machine. It's an older DELL machine.
Why is there such a large difference between view modes and what can I do about it?
Note: The game is very simple, just a backdrop and 2 animated sprites (no costume changes).
Note2: I tried both png and svg variants of the sprites and backdrop, but the performance does not significantly change, plus the difference is still clearly noticeable.
Note3: The overall performance differs a bit between browsers (Firefox / Chrome) and OS's (Windows 7 / Ubuntu), but the difference between edit/fullscreen is still significant.
Note4: On newer machines with more computing power (like my dev pc) this is not noticeable.