I downloaded the source code of OpenGL 4 Shading Language Cookbook, 3rd Edition from PacktPublishing github
I have downloaded the glm source code version glm-0.9.9.3 and I have downloaded the glfw source code version glfw-3.2.1. I successfully compiled, built and installed both glm and glfw using the "cmake ."
To find the GLFW installation, I executed the below command in the src (examples) folder
cmake -D CMAKE_PREFIX_PATH=e:\mysrcpath\glfw-3.2.1\src .
I am getting the below error
-- Selecting Windows SDK version to target Windows 10.0.17134.
CMake Error at E:/glfw-3.2.1/src/glfw3Config.cmake:1 (include):
include could not find load file:
E:/glfw-3.2.1/src/glfw3Targets.cmake
Call Stack (most recent call first):
CMakeLists.txt:13 (find_package)
-- Found OpenGL: opengl32
-- Configuring incomplete, errors occurred!
The glfw3Config.cmake is having the code
include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake")
The "CMAKE_CURRENT_LIST_DIR" is
E:/glfw-3.2.1/src/
But the glfw3Targets.cmake is located in
E:/glfw-3.2.1/CMakeFiles/Export/lib/cmake/glfw3/
The 'cmake' build is not able to find the glfw3Targets.cmake in the correct path.
How to fix this issue?