Here it is: I am working with some legacy code. So I can't really (feasibly) change the architecture at this point.
I have one file that creates an array of strings, in VC1
:
NSMutableArray *arrButtons = [NSMutableArray array];
[arrButtons addObject:data];
[arrButtons addObject:share];
[VC2 showButtons:arrButtons];
Then on my VC2
code , I have:
-(void)showButtons:(NSMutableArray *)arrButtons {
for (int i=0; i<arrButtons.count; i++) {
UIButton *btn = [_popupView viewWithTag:i+5000];
[btn setTitle:[arrButtons objectAtIndex:i] forState:UIControlStateNormal];
//this is the code I am trying out, I just need to addtarget to data, not the rest of the array.
if ([arrButtons containsObject:data]) {
//this is adding to all buttons, not just data. Figure out a way to add this action to only data.
btn.[index: data]
[btn addTarget:self action:@selector(arrayButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
}
}
It would make sense to just add the target in VC1
when we first add it to the array. BUT I can't because when it is created, it is just a string.
I'd like to point out that the button DOES show up on screen. But I don't know how to access that specific button in the array to add a target to it.
The best solution I can come up with is that I need to addTarget
but if anyone else has any pointers or ideas on how something like this can be resolved, I would really appreciate it.
p.s. I know how to connect IBActions from IB, the problem is this is a button created 100% programmatically, and when created, it is really just a string, not a button. So addTarget
is not available.