I want to communicate with a child process like the following:
int main(int argc, char *argv[])
{
int bak, temp;
int fd[2];
if (pipe(fd) < 0)
{
// pipe error
exit(1);
}
close(fd[0]);
dup2(STDOUT_FILENO, fd[1]);
fflush(stdout);
bak = dup(1);
temp = open("/dev/null", O_WRONLY);
dup2(temp, 1);
close(temp );
Mat frame;
std::vector<uchar> buf;
namedWindow( "Camera", WINDOW_AUTOSIZE );
VideoCapture cam(0 + CAP_V4L);
sleep(1);
if (!cam.isOpened())
{
cout << "\nCould not open reference " << 0 << endl;
return -1;
}
for (int i=0; i<30; i++)
{
cam>>frame;
}
//cout<<"\nCamera initialized\n";
/*Set the normal STDOUT back*/
fflush(stdout);
dup2(bak, 1);
close(bak);
imencode(".png",frame, buf);
cout<<buf.size()<<endl;
ssize_t written= 0;
size_t s = 128;
while (written<buf.size())
{
written += write(fd[1], buf.size()+written, s);
}
cout<<'\0';
return 0;
}
The process corresponding to the compilation of the source code above is called from the parent with popen
.
Note that I am writing to the std out that has been duplicated with a pipe
.
The parent will read the data and resend them to UDP socket.
If I do something like this:
#define BUFLEN 128
FILE *fp;
char buf[BUFLEN];
if ((fp = popen("path/to/exec", "r")) != NULL)
{
while((fgets(buf, BUFLEN, fp)!=NULL))
{
sendto(sockfd, buf, strlen(buf),0, addr, alen);
}
}
the program is working i.e. the receiver of sendto
will receive the data.
I tried to use a pipe
as done in the child process:
int fd[2];
if (pipe(fd) < 0)
{
// pipe error
exit(1);
}
close(fd[1]);
dup2(STDIN_FILENO, fd[0]);
if ((fp = popen("path/to/exec", "r")) != NULL)
{
while((read(fd[0], buf, BUFLEN) > 0)
{
sendto(sockfd, buf, strlen(buf),0, addr, alen);
}
}
but with this are not sent.
So how to use pipe
in this case to achieve the same behaviour of the first case? Should I do dup2(STDIN_FILENO, fd[0]);
or dup2(STDOUT_FILENO, fd[0]);
?
I am using the sandard(s) since the file descriptors are inherited by the child process so should not require any other effort. That is why I thought I can use pipe
but is that so?