I have an sqlite db which I copied to the 'asset' folder. In my prog I check if the database already exists, if not I create a new one and copy it. I used (more or less) the code from http://www.reigndesign.com/blog/using-your-own-sqlite-database-in-android-applications/comment-page-2/
public void createDataBase() throws IOException {
boolean dbExist = checkDataBase();
if (dbExist) {
Log.i(DEBUG_TAG, "createDataBase -> Datenbank existiert");
// do nothing - database already exist
} else {
// By calling this method and empty database will be created into
// the default system path
// of your application so we are gonna be able to overwrite that
// database with our database.
this.getReadableDatabase();
Log.i(DEBUG_TAG, "else, db existiert nicht 1");
try {
copyDataBase();
Log.i(DEBUG_TAG, "nach copydatabase");
} catch (IOException e) {
throw new Error("Error copying database");
}
}
}
/**
* Checked ob Database bereits existiert
*
* @return
*/
private boolean checkDataBase() throws SQLiteException {
SQLiteDatabase checkDB = null;
Boolean checkTable = false;
try {
String myPath = DB_PATH + DB_NAME;
checkDB = SQLiteDatabase.openDatabase(myPath, null,
SQLiteDatabase.OPEN_READWRITE);
Log.i(DEBUG_TAG, "checkdatabase1");
} catch (SQLiteException e) {
Log.e(DEBUG_TAG, "Fehler checkDataBase: ", e);
}
if (checkDB != null) {
checkDB.close();
}
return checkDB != null ? true : false;
}
/**
* Copies your database from your local assets-folder to the just created
* empty database in the system folder, from where it can be accessed and
* handled. This is done by transfering bytestream.
* */
private void copyDataBase() throws IOException {
// Open your local db as the input stream
InputStream myInput = dbContext.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + DB_NAME;
// Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
// transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
// Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
Log.i(DEBUG_TAG, "copydatabase");
}
In the Emulator it works perfectly fine.
I tried then to run it on my device (HTC Desire HD). There I get the following message:
03-26 17:02:05.053: INFO/Database(24458): sqlite returned: error code = 14, msg = cannot open file at line 27206 of [42537b6056]
This happens, when I try the first time to open the DB. When I run the Program in the emulator, I dont get this message. When I run the programm the 2nd time, it finds the database, no errors with opening, but the tables do not exist.
I've debugged the program on the emulator and the device several times, but could not find any solution.
Could this be some kind of permission problem? (Since I'm also not able to see the db on the device with adb --> permission denied')
I'm very new to android, so maybe I just missed something stupid....
Thanks