I'm using a runnable in my Android app to update a countdown timer, as shown in the code below. It appears to work but I noticed my timer takes a few seconds longer than expected. For example, if it's supposed to count down 3 minutes, it takes 3 minutes and 5 seconds. I tried using a timer in a service to manage the countdown display in the main activity. The timer/service worked as expected.
Why doesn't runnable
/postDelayed()
run for the correct amount of time? Is postDelayed()
timing reliable? The runnable
decrements a variable then uses it to update an EditText
with setText()
. Does setText()
take too long (a small fraction of a second), so the runnable
really runs every 1.x seconds?
Handler handler = new Handler();
Runnable r = new Runnable() {
public void run() {
// decrement the time remaining and update the display
handler.postDelayed(this, 1000);
}
};
...
// start the runnable
handler.postDelayed(r, 1000);