Can you tell me how exactly does that thing works. I mean how audioListnere knows, that audioEmitter is playing something ? We are making game with few friends, and i am responsible for the audio, and i am collection all kind of knowledge. I apprieciate all kind of help.
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Here is an article about Dynamic Audio from XNA Creators website. They also have a 3D Audio sample.
There is also the SoundLab with 170 audio files which maybe a good starting point.

Neil Knight
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Thanks for that. I read those two articles, but i forgot there was that SoundLab. Will be enormously helpful ;) – Skotnik Mar 24 '11 at 12:25