If I have a unit vector H - a heading that represents a camera centre of view, how can I calculate corresponding vectors for H1, H2, H3 and H4 that represent the extremes of view given a given number of degrees of total width θw and height θh variation?
I do not need to account for camera 'roll' (pitch and yaw are obviously accounted for within the initial vector).
This is for the purpose of implementing a drone camera simulation.
For example for similar θw and θh of 40 degrees, I need
H1 to be H rotated +20 deg in camera width and + 20 deg in camera height
H2 to be H rotated +20 deg in camera width and - 20 deg in camera height
... and so on