I try to use SharedArrayBuffer as a bufferData in webgl.
MDN document tell me that can be possible.
I just Change"ArrayBuffer" to "SharedArrayBuffer" why my code spit out error.
[.WebGL-0x7fc1c209b800]GL ERROR :GL_INVALID_OPERATION : glDrawArrays: attempt to access out of range vertices in attribute 0
[Codepen](https://codepen.io/callin/pen/WLJdpq)