So I'm working on a "chest opening simulator" with a client of mine and I have completed the whole system except for the actual probability part.
He sent me this calculation and algorithm for how the different rarities and items should function.
Now I got completely stuck here, but from looking at this logic, if I roll a dice that is 1-100, and it lands on 2, I hit the "Super Rare" tier correct?
I made a function for rolling a dice that is between 0.00-100.00 and which is provably fair (Using a users Client seed and a random server seed + nonce for each roll) which you can find below, how would I utilize this function to determine which of the tiers I hit and what item within the tier?
public function roll()
{
$client_seed = "client_seed";
$server_seed = "server_seed";
$nonce = 0;
$secret = $client_seed."-".$nonce;
$hash = hash_hmac('sha512', $secret, $server_seed); // Hash server_seed and secret
for($i = 0; $i < strlen($hash); $i += 5)
{
$sub = substr($hash, $i, 5); //Split it
if(strlen($sub) == 5)
{
$decimal_number = hexdec($sub); // Hex to decimal. At this point we have a random number
if($decimal_number < 1000000)
{
$decimal_fourc = bcmod($decimal_number, 10000); //Get the modulus
$final_decimal = bcdiv($decimal_fourc, 100, 2); //Divide the result by 100
$obj = new \stdClass();
$obj->seeds = new \stdClass();
$obj->seeds->server = $server_seed;
$obj->seeds->client = $client_seed;
$obj->result = new \stdClass();
$obj->result->nonce = $nonce;
$obj->result->lucky_number = number_format($final_decimal, 2);
}
} else {
break;
}
}
echo "<pre>";
print_r($obj);
echo "</pre>";
}