I have a Lua Compiled file (5.1). I decompiled it and I have this operation:
if L2_3 == "MS" then
L3_4 = print
L4_5 = "Mfg install mode"
L3_4(L4_5)
L3_4 = true
return L3_4
else
L3_4 = print
L4_5 = "Normal install mode"
L3_4(L4_5)
end
I need to change bytes oh compiled file, to obtain this:
if L2_3 ~= "MS" then
L3_4 = print
L4_5 = "Mfg install mode"
L3_4(L4_5)
L3_4 = true
return L3_4
else
L3_4 = print
L4_5 = "Normal install mode"
L3_4(L4_5)
end
It run on a QNX platform.. I need to change from == to ~= by changing one or more bytes, with a hexadecimal editor, in the compiled lua file... is it possible? thanks
I have witten this on a file and compiled, with == and with ~=, but bytes differences are not applicable on original compiled file...