I'm trying to figure out how long a single FBX file takes to import and and process in Unity. How can I see the time it takes from each step?
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There is no ability for us, as users of Unity, to either know, compute, guess, or display that information. ***Roughly speaking*** the more verticies your model has the longer it will take. – Draco18s no longer trusts SE Dec 27 '18 at 04:53
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You could use [Resources.LoadAsync](https://docs.unity3d.com/ScriptReference/Resources.LoadAsync.html), check the `progress` and calculate yourselve an estimate how much time it will take to get to 100%... – derHugo Dec 28 '18 at 15:04