I have a custom UIView
where I add a CAShapeLayer
as a direct sublayer of the view's layer:
private let arcShapeLayer = CAShapeLayer()
The CAShapeLayer
has the following properties (the border is to visualize more easily the animation) declared in the awakeFromNib
:
arcShapeLayer.lineWidth = 2.0
arcShapeLayer.strokeColor = UIColor.black.cgColor
arcShapeLayer.fillColor = UIColor.lightGray.cgColor
arcShapeLayer.masksToBounds = false
layer.masksToBounds = false
layer.addSublayer(arcShapeLayer)
I declare the frame of the arcShapeLayer
in the layoutSubviews
:
arcShapeLayer.frame = layer.bounds
Then I have the following function where I pass a certain percentage (from the ViewController
) in order to achieve the arc effect after some dragging. Simply put I add a quadCurve
at the bottom of the layer:
func configureArcPath(curvePercentage: CGFloat) -> CGPath {
let path = UIBezierPath()
path.move(to: CGPoint.zero)
path.addLine(to:
CGPoint(
x: arcShapeLayer.bounds.minX,
y: arcShapeLayer.bounds.maxY
)
)
path.addQuadCurve(
to:
CGPoint(
x: arcShapeLayer.bounds.maxX,
y: arcShapeLayer.bounds.maxY
),
controlPoint:
CGPoint(
x: arcShapeLayer.bounds.midX,
y: arcShapeLayer.bounds.maxY + arcShapeLayer.bounds.maxY * (curvePercentage * 0.4)
)
)
path.addLine(to:
CGPoint(
x: arcShapeLayer.bounds.maxX,
y: arcShapeLayer.bounds.minY
)
)
path.close()
return path.cgPath
}
Then I try to animate with a spring effect the arc with the following code:
func animateArcPath() {
let springAnimation = CASpringAnimation(keyPath: "path")
springAnimation.initialVelocity = 10
springAnimation.mass = 10
springAnimation.duration = springAnimation.settlingDuration
springAnimation.fromValue = arcShapeLayer.path
springAnimation.toValue = configureArcPath(curvePercentage: 0.0)
springAnimation.fillMode = .both
arcShapeLayer.add(springAnimation, forKey: nil)
arcShapeLayer.path = configureArcPath(curvePercentage: 0.0)
}
The problem, as you can see in the video, is that the arc never overshoots. Although it oscillates between its original position and the rest position, the spring effect is never achieved.
What am I missing here?