see my screencast: https://youtu.be/JjtNrAR_bWM
it's very simple project with one script
public class TestDebugAndroid : MonoBehaviour
{
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void FixedUpdate()
{
var r = Application.platform;
r = Application.platform;
}
}
when i use rider > run > attach to unity process, I cannot find android emulator,
and I find adb port from adb logcat with keyword "monooptions"
and manually type this monooptions port, debug session cannot reach breakpoint
and it raise:
Failed to connect: No connection could be made because the target machine actively refused it 127.0.0.1:56531
Unable to connect to 127.0.0.1
Please ensure that the player has 'Script Debugging' enabled and that the host '127.0.0.1' is reachable.
when i use visual studio > Debug > Attach to unity debugger, I can find android emulator device with same port in adb logcat, it work and can Find Android Player and debug session can reach breakpoint
so I think I miss some step in rider or rider miss some code to find android player, how to fix it