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I am using a flatpak version of my favorite game engine, godot. Using it, I need to be able to export to android. To do this, it needs adb.

I tried looking in /usr/bin, where the adb executable is located, but Godot couldn't see it because of the flatpak's sandboxing.

I tried runing the flatpack with the --filesystem option, but it didn't work.

Does anyone know how to get the flatpak to have access to the whole filesystem?

Thanks.

Finn Shadow
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1 Answers1

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This is a know issue. Snap package has issues too. The best option is to use the official executable from the website. If want auto updates you can use Steam or Itch.io