I am trying to port hackathon-slicer to python3 with the OpenGL library. The hackathon slicer is programmed in node/javascript and runs fine on my older laptop.
However when I port it to python using the OpenGL library, I get an error on 'glGenFramebuffers' because glGenFramebuffers is not available. I checked and the OpenGL library has the function available. Also since it runs fine in node/javascript my laptops graphics card also has FrameBuffer available.
So what is the real problem and how to solve this? Any help greatly appreciated!