I'm trying to make multiple sprites follow the same algorithm that follows the main player. This is my code for my Sprite
class Zombie(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.Surface((10, 10))
self.image.fill((250, 0, 0))
self.rect = self.image.get_rect()
self.rect.x = random.randrange(0, horizon - self.rect.width)
self.rect.y = random.randrange(0, -100, -100)
self.vel = random.randrange(5, 10)
def update(self):
# find normalized direction vector (dx, dy) between enemy and player
dx, dy = player.rect.x - zombie.rect.x, player.rect.y - zombie.rect.y
dist = math.hypot(dx, dy)
dx, dy = dx / dist, dy / dist
# move along this normalized vector towards the player at current speed
zombie.rect.x += dx * zombie.vel
zombie.rect.y += dy * zombie.vel
And this is my code for making multiple sprites
all_sprites = pygame.sprite.Group()
mobs = pygame.sprite.Group()
player = Player()
zombie = Zombie()
all_sprites.add(player)
for i in range(8):
z = Zombie()
all_sprites.add(z)
mobs.add(z)
What happens is that only one of the sprites starts to follow the main player. How would I make each sprite follow the same code?
much thanks c;