So I create sets of assets for an Android UI - 320 x 400 & 480 x 800 both of these at 160 and 240 dpi...
After Drawing some of the assets as 9 patch a weird thing happened. The 9 patch graphics all 'came out' as 72 dpi but with different dimensions!
So my conclusion is that android asset creation works similiar to iPhone. Creatings assets to dimensions and ignore DPI (using 72 as a base - as this is what the 9 patch programme converted them too!) RIGHT?
Anyone else experimented with this?