I developed a game with some PlayerPrefs included like HighScore, Username etc... after I tested it for iOS and Samsung, I published it into the App Stores. Everything seemed to be working fine, but then a friend of mine downloaded my game on an old Nokia device and also, someone downloaded it on a Huawei. They told me that in my game are bugs and I tried to figure out what this caused.
I found out that on "mainstream" devices like iPhone and Samsung Galaxy everything is working completely properly!
And after going through my scripts again, it was obviously that the PlayerPrefs didn't work right on those devices I have mentioned.
So my Question is:
Are there some devices that CANNOT save data on the device?
And if yes, how can I find out which they are?