string_operation.go (golang function)
//export AddString
func AddString(str string, v interface{}) bool {
somestrings = append(somestrings, str);
xyz.Compile(str, v)
fmt.Println("Added!!\n");
}
return true;
}
//export SearchString
func SearchString(str string) (v interface{}, ok bool) {
v, ok = xyz.Match(str);
if ok == true {
fmt.Println("Found!!");
} else {
fmt.Println("Not found!!");
}
return
}
Above golang file when exported to use in C code
string_operation.h (Exported Header file)
typedef struct { const char *p; GoInt n; } GoString;
typedef struct { void *t; void *v; } GoInterface;
typedef struct { void *data; GoInt len; GoInt cap; } GoSlice;
/* Return type for SearchStringValue */
struct SearchString_return {
GoInterface r0; /* v */
GoUint8 r1; /* ok */
};
extern struct SearchString_return SearchStringValue(GoString p0);
extern GoUint8 AddString(GoString p0, GoInterface p1);
Now the question is how to implement the empty interface{} in C code?