I have a clustered system set up with Hazelcast to store my data. Each node in the cluster is responsible for connecting to a service on localhost and piping data from this service into the Hazelcast cluster.
I would like this data to be stored primarily on the node that received it, and also processed on that node. I'd like the data to be readable and writable on other nodes with moderately less performance requirements.
I started with a naive implementation that does exactly as I described with no special considerations. I noticed performance suffered quite a bit (we had a separate implementation using Infinispan to compare it with). Generally speaking, there is little logical intersection between the data I'm processing from each individual service. It's stored in a Hazelcast cluster so it can be read and occasionally written from all nodes and for failover scenarios. I still need to read the last good state of the failed node if either the Hazelcast member fails on that node or the local service fails on that node.
So my first attempt at co-locating the data and reducing network chatter was to key much of the data with a serverId (number from 1 to 3 on, say, a 3-node system) and include this in the key. The key then implements PartitionAware. I didn't notice an improvement in performance so I decided to execute the logic itself on the cluster and key it the same way (with a PartitionAware/Runnable submitted to a DurableExecutorService). I figured if I couldn't select which member the logic could be processed on, I could at least execute it on the same member consistently and co-located with the data.
That made performance even worse as all data and all execution tasks were being stored and run on a single node. I figured this meant node #1 was getting partitions 1 to 90, node #2 was getting 91 to 180, and node #3 was getting 181 to 271 (or some variant of this without complete knowledge of the key hash algorithm and exactly how my int serverId translates to a partition number). So hashing serverId 1, 2, 3 and resulted in e.g. the oldest member getting all the data and execution tasks.
My next attempt was to set backup count to (member count) - 1 and enable backup reads. That improved things a little.
I then looked into ReplicatedMap but it doesn't support indexing or predicates. One of my motivations to moving to Hazelcast was its more comprehensive support (and, from what I've seen, better performance) for indexing and querying map data.
I'm not convinced any of these are the right approaches (especially since mapping 3 node numbers to partition numbers doesn't match up to how partitions were intended to be used). Is there anything else I can look at that would provide this kind of layout, with one member being a preferred primary for data and still having readable backups on 1 or more other members after failure?
Thanks!