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I have to create library that render static, simple shapes with some 3d effects such as rotation and bevels. Shapes can contains text or image on it. Something similar to this: enter image description here

I think that with GDI+ it will be hard to implement so is there any CLS compliant library that will help me with rendering?

P.S. I can not use WPF.

Denis Palnitsky
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2 Answers2

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Try to read the following stackoverflow page to choose the engine:

What to use? Tao, SharpGL, OpenTK, DirectX P/Invoke, XNA, MDX, SlimDX, Windows API Codec Pack

One example for the Tao framework with C# can be found in codeproject:
OpenGL 3D Navigation with Tao and C#

Community
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SOUser
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  • +1 for OpenTK - great library. Also most of OpenGL tutorial can be applied while learning it :) – sszarek Mar 17 '11 at 23:37
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You could try SFML: main page - features (includes bindings).

It's got a Shape primitive, is based on OpenGL rendering and includes support for shaders.

jv42
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