I have found this tutorial windows layering and I would like to know if this is possible with 3d objects like in this example. I would like to see only an object on transparent background. Thankyou.
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Render object to texture with transparent background, blit texture into window. – user7860670 Oct 10 '18 at 07:48
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what do you mean by "blit texture into window", I am using direct3d11 – warriorforce Oct 11 '18 at 11:02
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Well, that first tutorial basically covers everything. Instead of circle you can render cube or other3d object either directly on swap chain back buffer or using intermediate texture. – user7860670 Oct 11 '18 at 11:08
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I am having this problem now "https://stackoverflow.com/questions/52758572/transparent-window-with-dwm" – warriorforce Oct 11 '18 at 11:09