I'm making a GUI using godot and I want transition animation when switching to another scene instead of instant change (No animation) when using get_tree().change_scene("MyOtherScene")
I am trying to mimic the ios feel when switching to another scene. Is there any function to accomplish this?
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Have you seen this answer? And if this does not work for you, please improve your question. https://godotengine.org/qa/3497/transitions-on-change-scene – Gustavo Kaneto Oct 06 '18 at 11:19
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As i know both the function change_scene and change_scene_to cant be animated. But you can easily achieve the animation you need by using a common ancestor node and manage the transition there. You can use an AnimationPlayer in both the transitioning scenes or a Tween node.

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