I have created a simple Visual Studio Express 2010 C++ project using GLUT and OpenGL, it compiles and runs ok, except that the window it creates receives no events.. the close/minimize buttons don't do anything (not even mouseover) no context menu on the task bar on right click, and the window doesn't come to the foreground when clicked if partially covered.
The project is set up as a console application, I can close the program by closing the console.
I have this in main:
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitWindowSize(window_width, window_height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
glutCreateWindow("MyApp");
glutIdleFunc(main_loop_function);
GLenum err = glewInit();
if (GLEW_OK != err)
{
/* Problem: glewInit failed, something is seriously wrong. */
fprintf(stderr, "Error: %s\n", glewGetErrorString(err));
}
if (GLEW_VERSION_1_3)
{
fprintf(stdout, "OpenGL 1.3 is supported \n");
}
fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
GL_Setup(window_width, window_height);
glutMainLoop();
}