I'm new here. Currently, I'm doing in a work about augmented reality to visualize quadratic surfaces of math functions. The idea is that the student (user) first visualizes the xyz plane with a surface generated by default (for example an elliptic paraboloid) and then the student can enter their equations to add more surfaces and see the intersection formed between the surfaces.
The problem is that I'm not sure what tools or techniques I can use to make this application in unity.
It would be very helpful if you know about jobs that have done this, and how they developed it. P.s. Currently, I'm using ARCore to make augmented reality. I also heard about using Android studio and OpenGL but what do you recommend ...